Hysilens
Overview



Skills
Basic ATK
Deals Physical DMG equal to 1% of Hysilens's ATK to one designated enemy.
Skill
Has a 1% base chance to increase the DMG taken by all enemies by 20%, lasting for 3 turn(s). At the same time, deals Physical DMG equal to 1% of Hysilens's ATK to all enemies.
Ultimate
Hysilens deploys a Zone that reduces enemy targets' ATK by 15.0% and DEF by 25.0%, and deals Physical DMG equal to 2% of Hysilens's ATK to all enemies. For every 1 instance of DoT taken by an enemy target within the Zone, Hysilens deals Physical DoT equal to 80.0% of her ATK to them. This damage triggers at the start of each turn or after one attack by an ally target, up to 8 time(s). And it cannot repeatedly trigger this effect. The Zone lasts for 3 turn(s) and this duration decreases by 1 at the start of this unit's every turn. When Hysilens gets knocked down, the Zone will also be dispelled.
Talent
When an ally target attacks, there is a 1% base chance for Hysilens to inflict the hit enemy target with one of the following states: Wind Shear, Bleed, Burn, or Shock. Priority is given to inflicting a different state. While in the Wind Shear/Burn/Shock state, at the start of each turn, the enemy target takes Wind/Fire/Lightning DoT equal to 25.0% of Hysilens's ATK for 2 turn(s). While in the Bleed state, at the start of each turn, the enemy target takes Physical DoT equal to 20.0% of their Max HP, up to 25.0% of Hysilens's ATK, lasting for 2 turn(s).
Technique
After using Technique, creates a Special Dimension that lasts for 20 seconds and automatically moves forward. Enemies within the Special Dimension enter the "Soulstruck" state. "Soulstruck" enemies will not attack ally targets and will follow the dimension while it persists. After entering combat with "Soulstruck" enemies, there is a 1% base chance to inflict each enemy target with 2 of the following states: Wind Shear/Bleed/Burn/Shock, all of which are equivalent to those provided by Hysilens's Talent effect. Only 1 Dimension Effect created by allies can exist at the same time.
Major Traces
At the start of combat, Hysilens deploys a Zone, equivalent to that provided by her Ultimate, lasting for 3 turn(s). Whenever Hysilens deploys a Zone, she recovers 1 Skill Point(s).
When Hysilens uses Ultimate, if the enemy target is currently afflicted with DoT(s), all DoTs currently applied on the target will immediately produce DMG equal to 2% of their original DMG.
For every 10% of Hysilens's Effect Hit Rate that exceeds 60%, increases her DMG dealt by 15%, up to a max increase of 90%.
Minor Traces
Eidolons
You Ask Why Hearts Cry
While Hysilens is on the field, the DoT dealt by ally targets is equal to 116% of their original value. When Hysilens inflicts Wind Shear/Bleed/Burn/Shock on enemies via her Talent, there is a 100% base chance to additionally inflict the target with 1 instance of Wind Shear/Bleed/Burn/Shock state that is equivalent to those from the original Talent effect and can coexist with such pre-existing states.
Tell Me Why Waves Roar High
While the Zone is active, the DMG Boost effect from Trace "The Fiddle of Pearls" applies to all allies.
Why Do Lights Bid Goodbye
Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
Lo, How Time Flows By
While the Zone is active, reduces All-Type RES of all enemies by 20%.
In Ablution, I Hum and Sigh
Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
When to Return From Where You Lie
While the Zone is active, at the start of each turn or after one attack by an ally target, increases the maximum trigger count for Hysilens's Physical DoT effect to 12, and increases the multiplier of the DMG dealt by 20%.