Gepard
Overview



Skills
Basic ATK
Deals Ice DMG equal to 1% of Gepard's ATK to a single enemy.
Skill
Deals Ice DMG equal to 2% of Gepard's ATK to a single enemy, with a 65% base chance to Freeze the enemy for 1 turn(s). While Frozen, the enemy cannot take action and will take Ice Additional DMG equal to 60% of Gepard's ATK at the beginning of each turn.
Ultimate
Applies a Shield to all allies, absorbing DMG equal to 45% of Gepard's DEF plus 600 for 3 turn(s).
Talent
When struck with a killing blow, instead of becoming knocked down, Gepard's HP immediately restores to 50% of his Max HP. This effect can only trigger once per battle.
Technique
After Gepard uses his Technique, when the next battle begins, a Shield will be applied to all allies, absorbing DMG equal to 24% of Gepard's DEF plus 150 for 2 turn(s).
Major Traces
Gepard has a higher chance to be attacked by enemies.
When "Unyielding Will" is triggered, Gepard's Energy will be restored to 100%.
Gepard's ATK increases by 35% of his current DEF. This effect will refresh at the start of each turn.
Minor Traces
Eidolons
Due Diligence
When using Skill, increases the base chance to Freeze the attacked target enemy by 35%.
Lingering Cold
After an enemy Frozen by Skill is unfrozen, their SPD is reduced by 20% for 1 turn(s).
Never Surrender
Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
Faith Moves Mountains
When Gepard is in battle, all allies' Effect RES increases by 20%.
Cold Iron Fist
Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
Unyielding Resolve
When his Talent is triggered, Gepard immediately takes action and restores extra HP equal to 50% of his Max HP.