Dan Heng
Overview

Skills
Basic ATK
Deals Wind DMG equal to 100% of Dan Heng's ATK to one enemy.
Skill
Deals Wind DMG equal to 260% of Dan Heng's ATK to one designated enemy. When DMG dealt by Skill triggers CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12%, lasting for 2 turn(s).
Ultimate
Deals Wind DMG equal to 400% of Dan Heng's ATK to one designated enemy target. If the attacked enemy is Slowed, the multiplier for the DMG dealt by Ultimate increases by 120%.
Talent
When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 36%. This effect can be triggered again after 2 turn(s).
Technique
After Dan Heng uses his Technique, his ATK increases by 40% at the start of the next battle for 3 turn(s).
Major Traces
When current HP percentage is 50% or lower, reduces the chance of being attacked by enemies.
After launching an attack, there is a 50% fixed chance to increase this unit's SPD by 20% for 2 turn(s).
Basic ATK deals 40% more DMG to Slowed enemies.
Minor Traces
Eidolons
The Higher You Fly, the Harder You Fall
When the target enemy's current HP percentage is greater than or equal to 50%, CRIT Rate increases by 12%.
Quell the Venom Octet, Quench the Vice O'Flame
Reduces Talent cooldown by 1 turn.
Seen and Unseen
Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
Roaring Dragon and Soaring Sun
When Dan Heng uses his Ultimate to defeat an enemy, he will immediately take action again.
A Drop of Rain Feeds a Torrent
Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
The Troubled Soul Lies in Wait
The Slow state triggered by Skill reduces the enemy's SPD by an extra 8%.