Honkai: Star Rail

Boothill

Overview

Boothill
Boothill
★★★★★
PhysicalPhysical
The HuntThe Hunt
Max Energy: 115

Skills

Basic ATK

Skullcrush Spurs

Deals Physical DMG equal to 1% of Boothill's ATK to one designated enemy target.

Single TargetPhysical
Lv6
Fanning the Hammer

Deals Physical DMG equal to 2% of Boothill's ATK to one designated enemy target. The Enhanced Basic Attack cannot recover Skill Points and can only target the enemy that is in the "Standoff" state.

Single TargetPhysical
Lv6

Skill

Sizzlin' Tango

Forces Boothill and one designated enemy target into the "Standoff" state. Boothill's Basic ATK gets Enhanced, and he cannot use his Skill, lasting for 2 turn(s). This duration decreases by 1 at the start of Boothill's every turn. The enemy target in the "Standoff" becomes Taunted. When this enemy target/Boothill gets attacked by the other party in the Standoff, the DMG they receive increases by 30%/15%. After this target is defeated or becomes Weakness Broken, Boothill gains 1 stack of "Pocket Trickshot," then dispels the "Standoff." This Skill cannot regenerate Energy. After using this Skill, the current turn does not end.

Impair
Lv10

Ultimate

Dust Devil's Sunset Rodeo

Applies Physical Weakness to one designated enemy target, lasting for 2 turn(s). Deals Physical DMG equal to 4% of Boothill's ATK to the target and delays their action by 40%.

Single TargetPhysical
Lv10

Talent

Five Peas in a Pod

Each stack of Pocket Trickshot increases the Enhanced Basic Attack's Toughness Reduction by 50%, stacking up to 3 time(s). If the target is Weakness Broken while the Enhanced Basic ATK is being used, based on the number of Pocket Trickshot stacks, deals Break DMG to this target equal to 70%/1%/2% of Boothill's Physical Break DMG. The max Toughness taken into account for this DMG cannot exceed 16 times the base Toughness Reduction of the Basic Attack "Skullcrush Spurs." After winning the battle, Boothill can retain Pocket Trickshot for the next battle.

Enhance
Lv10

Technique

3-9× Smile

After the Technique is used, when casting the Skill for the first time in the next battle, applies the same Physical Weakness to the target as the one induced by the Ultimate, lasting for 2 turn(s).

Enhance

Major Traces

Ghost Load

Increase this character's CRIT Rate/CRIT DMG, by an amount equal to 10%/50% of Break Effect, up to a max increase of 30%/2%.

Above Snakes

While Boothill is in the Standoff, reduces the DMG he receives from targets that are not in the Standoff by 30%.

Point Blank

When in Standoff and gaining Pocket Trickshot, regenerates 10 Energy. Can also trigger this effect when gaining Pocket Trickshot stacks that exceed the max limit.

Minor Traces

Break Damage DMG Boost Base+37.3%
Attack DMG Boost+18%
H P DMG Boost+10%

Eidolons

E1

Dusty Trail's Lone Star

When the battle starts, obtains 1 stack of Pocket Trickshot. When Boothill deals DMG, ignores 16% of the enemy target's DEF.

E2

Milestonemonger

When in Standoff and gaining Pocket Trickshot, recovers 1 Skill Point(s) and increases Break Effect by 30%, lasting for 2 turn(s). Can also trigger this effect when gaining Pocket Trickshot stacks that exceed the max limit. But cannot trigger repeatedly within one turn.

E3

Marble Orchard's Guard

Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

E4

Cold Cuts Chef

When the enemy target in the Standoff is attacked by Boothill, the DMG they receive additionally increases by 12%. When Boothill is attacked by the enemy target in the Standoff, the effect of him receiving increased DMG is offset by 12%.

E5

Stump Speech

Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

E6

Crowbar Hotel's Raccoon

When triggering the Talent's Break DMG, additionally deals Break DMG to the target equal to 40% of the original DMG multiplier and additionally deals Break DMG to adjacent targets equal to 70% of the original DMG multiplier.

MoC
PF
AS
T1
T2
T1