Honkai: Star Rail

Aventurine

Overview

Aventurine
Aventurine
★★★★★
ImaginaryImaginary
PreservationPreservation
Max Energy: 110

Skills

Basic ATK

Straight Bet

Deals Imaginary DMG equal to 1% of Aventurine's DEF to one designated enemy target.

Single TargetImaginary
Lv6

Skill

Cornerstone Deluxe

Provides all allies with a Fortified Wager shield that can block DMG equal to 24.0% of Aventurine's DEF plus 320, lasting for 3 turn(s). When Fortified Wager is gained repeatedly, the Shield Effect can stack, up to 2% of the current Shield Effect provided by the Skill.

Defense
Lv10

Ultimate

Roulette Shark

Randomly gains 1 to 7 points of "Blind Bet." Then, inflicts "Unnerved" on one designated enemy target for 3 turn(s) and deals Imaginary DMG equal to 3% of Aventurine's DEF to that enemy target. When an ally hits an "Unnerved" enemy target, the CRIT DMG dealt increases by 15.0%.

Single TargetImaginary
Lv10

Talent

Shot Loaded Right

For any single ally with Fortified Wager, their Effect RES increases by 50.0%, and when they get attacked, Aventurine gains 1 point of Blind Bet. When Aventurine has Fortified Wager, he can resist Crowd Control debuffs. This effect can trigger again after 2 turn(s). Aventurine additionally gains 1 point(s) of Blind Bet after getting attacked. Upon reaching 7 points of Blind Bet, Aventurine consumes the 7 points to launch a 7-hit Follow-up ATK, with each hit dealing Imaginary DMG equal to 25% of Aventurine's DEF to a single random enemy. Blind Bet is capped at 10 points.

BounceImaginary
Lv10

Technique

The Red or the Black

After using the Technique, 1 of the following effects will be granted: There is a chance for DEF to increase by 24%. There is a high chance for DEF to increase by 36%. There is a small chance for DEF to increase by 60%. When this Technique is used repeatedly, the acquired effect with the highest buff value is retained. When the next battle starts, increases all allies' DEF by the corresponding value, lasting for 3 turn(s).

Defense

Major Traces

Leverage

For every 100 of Aventurine's DEF that exceeds 1600, increases his own CRIT Rate by 2%, up to a maximum increase of 48%.

Hot Hand

When battle starts, grants all allies a Fortified Wager shield, whose Shield Effect is equal to 1% of the one provided by the Skill, lasting for 3 turn(s).

Bingo!

After a teammate with Fortified Wager launches Follow-up ATK, Aventurine accumulates 1 Blind Bet point. This effect can trigger up to 3 time(s). Its trigger count resets at the start of Aventurine's turn. After Aventurine launches his Talent's Follow-up ATK, provides all ally targets with a Fortified Wager that can block DMG equal to 7% of Aventurine's DEF plus 96, and additionally grants a Fortified Wager that can block DMG equal to 7% of Aventurine's DEF plus 96 to the ally with the lowest Shield Effect, lasting for 3 turns.

Minor Traces

Defence DMG Boost+35%
Imaginary DMG Boost+14.4%
Status Resistance Base+10%

Eidolons

E1

Prisoner's Dilemma

Increases CRIT DMG by 20% for ally targets with Fortified Wager. After using the Ultimate, provides all allies with a Fortified Wager shield, whose Shield Effect is equal to 100% of the one provided by the Skill, lasting for 3 turn(s).

E2

Bounded Rationality

When using the Basic ATK, reduces the target's All-Type RES by 12% for 3 turn(s).

E3

Droprate Maxing

Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

E4

Unexpected Hanging Paradox

When triggering his Talent's Follow-up ATK, first increases Aventurine's DEF by 40% for 2 turn(s), and additionally increases the Hits Per Action for his talent's Follow-up ATK by 3.

E5

Ambiguity Aversion

Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

E6

Stag Hunt Game

For every teammate that holds a Shield, the DMG dealt by Aventurine increases by 50%, up to a maximum of 150%.

MoC
PF
AS
T1
T1
T1