Arlan
Overview

Skills
Basic ATK
Deals Lightning DMG equal to 100% of Arlan's ATK to one designated enemy.
Skill
Consumes Arlan's HP equal to 15% of his Max HP to deal Lightning DMG equal to 240% of Arlan's ATK to one designated enemy. If Arlan does not have sufficient HP, his HP will be reduced to 1 after using his Skill.
Ultimate
Deals Lightning DMG equal to 320% of Arlan's ATK to one designated enemy and Lightning DMG equal to 160% of Arlan's ATK to enemies adjacent to it.
Talent
Based on Arlan's current missing HP percentage, gains DMG bonus, up to a maximum increase of 72% DMG dealt by Arlan.
Technique
Immediately attacks the enemy. After entering battle, deals Lightning DMG equal to 80% of Arlan's ATK to all enemies.
Major Traces
If the current HP percentage is 30% or lower when defeating an enemy, immediately restores HP equal to 20% of Max HP.
The chance to resist DoT Debuffs increases by 50%.
Upon entering battle, if Arlan's HP percentage is less than or equal to 50%, he can nullify all DMG received except for DoTs until he is attacked.
Minor Traces
Eidolons
To the Bitter End
When HP percentage is lower than or equal to 50% of Max HP, increases DMG dealt by Skill by 10%.
Breaking Free
Using Skill or Ultimate removes 1 debuff from this unit.
Power Through
Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
Turn the Tables
When struck by a killing blow after entering battle, instead of becoming knocked down, Arlan immediately restores his HP to 25% of his Max HP. This effect is automatically removed after it is triggered once or after 2 turn(s) have elapsed.
Hammer and Tongs
Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
Self-Sacrifice
When the current HP percentage drops to 50% or below, Ultimate deals 20% more DMG, and the DMG multiplier for adjacent targets is raised to the same level as that for the primary target.